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CSS HTML JavaScript Web development

Roll the dice!

We know now how to toss a coin using JavaScript, so why not to try a roll the dice too?

roll the dice

Try to roll two sixes!

Demo:

To see the dice animation on the website click here.

To create the Dice game follow the steps below and watch the video tutorial:

  1. Add HTML
  2. Add CSS
  3. Add JavaScript

Step1.

Add HTML

Create the Game container and another one for dice, and dots:

 <div class="game">
    <div class="container">
      <div id='dice1' class="dice dice-one">
        <div id="dice-one-side-one" class='side one'>
          <div class="dot one-1"></div>
        </div>
        <div id="dice-one-side-two" class='side two'>
          <div class="dot two-1"></div>
          <div class="dot two-2"></div>
        </div>
        <div id="dice-one-side-three" class='side three'>
          <div class="dot three-1"></div>
          <div class="dot three-2"></div>
          <div class="dot three-3"></div>
        </div>
        <div id="dice-one-side-four" class='side four'>
          <div class="dot four-1"></div>
          <div class="dot four-2"></div>
          <div class="dot four-3"></div>
          <div class="dot four-4"></div>
        </div>
        <div id="dice-one-side-five" class='side five'>
          <div class="dot five-1"></div>
          <div class="dot five-2"></div>
          <div class="dot five-3"></div>
          <div class="dot five-4"></div>
          <div class="dot five-5"></div>
        </div>
        <div id="dice-one-side-six" class='side six'>
          <div class="dot six-1"></div>
          <div class="dot six-2"></div>
          <div class="dot six-3"></div>
          <div class="dot six-4"></div>
          <div class="dot six-5"></div>
          <div class="dot six-6"></div>
        </div>
      </div>
   </div>
    <div class="container">
      <div id='dice2' class="dice dice-two">
        <div id="dice-two-side-one" class='side one'>
          <div class="dot one-1"></div>
        </div>
        <div id="dice-two-side-two" class='side two'>
          <div class="dot two-1"></div>
          <div class="dot two-2"></div>
        </div>
        <div id="dice-two-side-three" class='side three'>
          <div class="dot three-1"></div>
          <div class="dot three-2"></div>
          <div class="dot three-3"></div>
        </div>
        <div id="dice-two-side-four" class='side four'>
          <div class="dot four-1"></div>
          <div class="dot four-2"></div>
          <div class="dot four-3"></div>
          <div class="dot four-4"></div>
        </div>
        <div id="dice-two-side-five" class='side five'>
          <div class="dot five-1"></div>
          <div class="dot five-2"></div>
          <div class="dot five-3"></div>
          <div class="dot five-4"></div>
          <div class="dot five-5"></div>
        </div>
        <div id="dice-two-side-six" class='side six'>
          <div class="dot six-1"></div>
          <div class="dot six-2"></div>
          <div class="dot six-3"></div>
          <div class="dot six-4"></div>
          <div class="dot six-5"></div>
          <div class="dot six-6"></div>
        </div>
      </div> 
   </div>
   <div id='roll' class='roll-button'><button>Roll dice!</button></div>
  </div> 

Step2.

Add CSS

Set the colour and the position of the background and elements:

body {
  display: flex;
  justify-content: center;
  align-items: center;
  height: 100vh;
  background-color: #70c1b3;
}
.game {
  position: relative;
  width: auto;
  height: 100%; 
}

.container {
  position: relative;
  display: inline-block;
  top: 200px;
}

Style the button:

button {
  position: relative;
  top:80px;
  padding: 15px 50px;
  color: #fff;
  background-color: #f4d35e;
  border: none;
  font-size: 20px;
  border-radius: 20px; 
  box-shadow: 1px 3px #50514F;
  outline: none;
  transition: .3s; 
}
button:hover, button:active {
  outline: none;
  background: #50514F;
  cursor: pointer;
  transform: translateY(15px); 
}

Add dice and dots:

.dice {
  position: relative;
  width: 100px;
  height: 100px;
  transform-style: preserve-3d;
  transition: transform 1s; }

.dot {
  position: absolute;
  width: 20px;
  height: 20px;
  margin: -10px 5px 5px -10px;
  border-radius: 20px;
  background-color: #ef233c;
  box-shadow: inset 2px 2px #d90429;}

.dice-one {
  left: 450px; }

.dice-two {
  left: 300px;
  top:-200px;
}

.side {
  position: absolute;
  background-color: #ffF;
  border-radius:5px;
  width: 100px;
  height: 100px;
  border: 1px solid #e5e5e5;
  text-align: center;
  line-height: 2em;
}

.side:nth-child(1) {
  transform: translateZ(3.1em); }

.side:nth-child(6) {
  transform: rotateY(90deg) translateZ(3.1em); }

.side:nth-child(3) {
  transform: rotateY(-90deg) translateZ(3.1em); }

.side:nth-child(4) {
  transform: rotateX(90deg) translateZ(3.1em); }

.side:nth-child(5) {
  transform: rotateX(-90deg) translateZ(3.1em); }

.side:nth-child(2) {
  transform: rotateY(-180deg) translateZ(3.1em); }

.two-1, .three-1, .four-1, .five-1, .six-1 {
  top: 20%;
  left: 20%; }

.four-3, .five-3, .six-4 {
  top: 20%;
  left: 80%; }

.one-1, .three-2, .five-5 {
  top: 50%;
  left: 50%; }

.four-2, .five-2, .six-3 {
  top: 80%;
  left: 20%; }

.two-2, .three-3, .four-4, .five-4, .six-6 {
  top: 80%;
  left: 80%; }

.six-2 {
  top: 50%;
  left: 20%; }

.six-5 {
  top: 50%;
  left: 80%; 
}
roll the dice

Add .show elements which will spin the dice:

.show-1 {
  transform: rotateX(720deg) rotateZ(-720deg); }

.show-6 {
  transform: rotateX(-900deg) rotateZ(1080deg); }

.show-3 {
  transform: rotateY(-450deg) rotateZ(-1440deg); }

.show-4 {
  transform: rotateY(810deg) rotateZ(720deg); }

.show-5 {
  transform: rotateX(-810deg) rotateZ(-1080deg); }

.show-2 {
  transform: rotateX(450deg) rotateZ(-720deg); }

Step3.

Add JavaScript

Note: To generate a random number of the dice dots we need to use Math.floor(Math.random() * 6) + 1;
If Math.random() were to roll 0.9, we take that and multiply it by 6 which gives us 5.4. Then we take the floor of that which is 5. Then we add 1 which gives us a final result of 6. So the random numbers will only be between 1 and 6.

var elDiceOne       = document.getElementById('dice1');
var elDiceTwo       = document.getElementById('dice2');
var elComeOut       = document.getElementById('roll');

elComeOut.onclick   = function () {rollDice();};

function rollDice() {

  var diceOne   = Math.floor((Math.random() * 6) + 1);
  var diceTwo   = Math.floor((Math.random() * 6) + 1);
 
  console.log(diceOne + ' ' + diceTwo);

  for (var i = 1; i <= 6; i++) {
    elDiceOne.classList.remove('show-' + i);
    if (diceOne === i) {
      elDiceOne.classList.add('show-' + i);
    }
  }

  for (var k = 1; k <= 6; k++) {
    elDiceTwo.classList.remove('show-' + k);
    if (diceTwo === k) {
      elDiceTwo.classList.add('show-' + k);
    }
  } 
  setTimeout(rollDice(), 1000);
}

Watch also the video tutorial:

Enjoy coding!

Read also:

Heads or Tails? Toss a Coin!

CSS & JavaScript Memory Game

Games